Enable webGL in chrome
You need a chrome-dev-channel version in order to use these cli parameters…if not subscribe to the dev-channel first.
Linux (tested on ubuntu):
- Open a shell
- Launch chromium with following parameters –enable-webgl –no-sandbox (it should look like this: “chromium-browser –enable-plugins –enable-webgl –no-sandbox”
Windows:
- Right click on your Chrome icon
- Click on “properties”
- Append arguments –enable-webgl –no-sandbox to your current path (it should look like this: “chrome.exe –enable-webgl –no-sandbox”
- Press ok and start Chrome by clicking on the icon with the modiefied path
Now you should have WebGL support. To checkout if it works go to: http://webkit.org/blog-files/webgl/SpiritBox.html.
WebGL rocks!
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